With 180 million gamers, League of Legends video games have extra lively customers than Steam

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As of late you may’t write a tweet about League of Legends with out some wiseass popping up within the replies saying ‘lifeless sport lol.’ That has by no means been true: it is one of many bits of neighborhood flotsam that attaches to any dwell service sport that is been round for some time. However now Riot’s launched a brand new participant statistic that reveals simply how alive and kicking the League collection is.

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The tweet appeared a bit fuzzy so I reached out to Riot to make clear precisely what video games this contains and the methodology. Whereas the writer would not give a breakdown of the numbers throughout completely different titles, it says the determine is predicated on video games set within the League of Legends universe. “This contains League of Legends, League of Legends: Wild Rift, Legends of Runeterra, Teamfight Techniques and Combat for the Golden Spatula (licensed in China).” So: no Valorant (which might have added round 14 million gamers a month).





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